It’s a handy way to deliver a lot of damage on a single target very quickly. This will keep them in the center of the screen, so you can move and dodge around them, and easily direct any attacks their way. If you want to focus your attack on a single target, you can press the lock on command to focus the camera onto them. Watch out for these attack indicators... and don’t ignore them! If you see a character in the red, dodge roll out of there fast - even if it means you have to break off your current assault. When they do, they start telegraphing their attacks with glowing red indicators - for example, Batmos will fire a ranged attack in a circle below them, Mushbooms release a cloud of nasty spores in a small radius, and Goblins throw axes directly ahead. While enemies at the start of the game are relatively weak, they soon get a lot stronger. Positioning in battle is vitally important. That means that it’s not just what you do that matters, but also where you are. The combat system in Trials of Mana is very fast and all takes place in real-time. But they’re worth doing because strong attacks result in more CS particles, which in turn lets you use your Class Strikes more often. Other combos are in the game, and we’ll let you discover them for yourself. You can use it to give yourself a little breathing room if you’re surrounded - very handy! Or light attack > heavy attack pushes enemies back. You can combine them for different attacks.įor example, if you press light attack > light attack > heavy attack, you’ll finish the combo with a broad sweep that hits all around you. You have two types of basic attacks in Trials of Mana: light and heavy.
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You’ll get it up to 100% pretty quickly, so you should feel free to work Class Strikes into your regular battle strategy. Whenever you defeat enemies, or even hit them with a strong attack, you’ll collect CS particles that fill the gauge back up. Considering this cost, you might be tempted to conserve these attacks. Using Class Strikes requires you to spend one or more of the gauges underneath your character (they glow blue when they’re ready to use). These flashy moves are available right from the start, and deal a tremendous amount of damage very quickly.
TRIALS OF MANA STATS FULL
Not only is this very helpful for charting a route to your next objective, you can also use it to scout areas that might be worth poking around in.įor example, if you see a little path off to the side of a clearing, there’s a good chance you might find some valuable treasure there - perhaps money, a seed or even a chest full of health-giving chocolate! Don’t hold back your special attacksĮvery character in Trials of Mana has access to special attacks called Class Strikes. On a related note, if you want a wider view of your current area, you can bring up a full-screen map with a press of a button. That’s true both in towns and out in the wilds, so take time to poke into the corners and see what goodies are lying around. Keep your eyes open for chests and glowing spots on the ground, because there’s likely some good stuff to collect. Take your time, and explore every area thoroughly, because this game is absolutely stuffed with things to find. Trials of Mana is very good at telling you where to go next - the star icon on the map and environment typically points you towards the next destination or story event.īut as enticing as that star may be, don’t bee-line straight there. Hawkeye and Reisz will face off against Belladonnaīear in mind that there’s no obligation to choose these pairings - it’s entirely your call, so think of this tip as more of an FYI.Charlotte and Kevin have a bone to pick with Goremand.Duran and Angela are pitted against the Crimson Wizard.That said, pairs of characters share a common enemy and you’ll see additional interactions that reflect that fact if one is the lead character and the others in the party. The first big decision you have to make in the game is a big one: which three heroes should you start with?ĭon’t sweat this one because there’s no wrong choice - Trials of Mana is specifically designed to accommodate any combination of characters.